きゅうす のAIとつれづれ · @Ai_Quse
DGX Spark Post-Generation Idle Power
A creator reports roughly 60W idle draw after an H3 run and closing ComfyUI, compared with about 40W after power-on.
출처를 확인한 프롬프트와 원본 자료
크리에이터가 공개한 프롬프트를 완성된 MiniMax H3(미니맥스 H3) 영상과 함께 살펴보세요. 장면 연출, 움직임, 카메라, 연속성, 사운드를 어떻게 조합했는지 배울 수 있습니다.
모든 사례에 원본 출처 링크가 있습니다. 공개된 프롬프트를 그대로 복사하거나 구조를 내 장면에 맞게 응용해 보세요.
검증된 사례 706개
카메라 기법, 스토리보드, 애니메이션, 참조 제어, 음악, 대화, 모션 그래픽별로 사례를 찾아보세요. 프롬프트가 공개된 사례와 워크플로만 소개된 사례를 명확히 구분했습니다.
사례 214개 찾음 · 181–210번째 표시
ComfyUI, 로컬 추론, 가속, 영상 연장, 후반 작업을 위한 MiniMax H3 보조 워크플로를 살펴보세요. 이 항목들은 복사 가능한 프롬프트 모음이 아니라 워크플로와 비교 사례입니다. 제작자가 공개한 설정과 도구는 원본 출처에서 확인하고, 보고된 실행 시간뿐 아니라 품질도 비교하세요. 하드웨어 테스트 결과는 해당 구성에 따라 달라집니다. 변경 사항을 평가할 때는 입력과 생성 조건을 동일하게 유지하고, 출처가 재현에 충분한 정보를 제공하는지 확인하세요.
きゅうす のAIとつれづれ · @Ai_Quse
A creator reports roughly 60W idle draw after an H3 run and closing ComfyUI, compared with about 40W after power-on.
ata · @atasrb
A same-seed Tokyo test reports 18.6 versus 8.1 minutes on DGX Spark, with reduced small-text and facial detail in QAD-v2.
tazmannner · @tazmannner
A creator’s H3 hires-fix node renders near 1MP before upscaling to 1080p, reporting 492 to 237 seconds versus native 2MP.
びおめた · @malariadx
A ComfyUI example uses a TextGenerate node with an H3-oriented system prompt and pairs its workflow screenshot with an anime clip.
buchi_ · @mix_buchi_
An anime-action test documents the creator’s concerns about limited motion and stereo width in an eight-step FastH3 Omni result.
まぷて · @mapte_fireball
A shared-reference, prompt and seed comparison reports 301s for Omni and 313s for LightX2V Ref2V Turbo at 1024×576.
🟢DeepForest_Studio_AI🟢 · @DeepForest_Inc
A five-second R2V test compares base H3, Omni, Kitchen and VSA, reporting faster renders alongside facial artifacts.
Ueda · @megyo9
A head-orbit pipeline fits a MakeHuman mesh and bakes skin textures while reconstructing only the hair as Gaussian splats.
Alone1M · @Alone1Moon
A cafe character clip tests eight-step FastH3 Omni at 832×1248, with a reported four-minute render for fifteen seconds on an RTX 4090.
Hao AI Lab · @haoailab
FastVideo’s team presents clips generated on DGX Spark with an eight-step NVFP4 checkpoint and reports one- and two-Spark timings.
David Dalcu · @ddalcu
A labeled four-panel test contrasts base H3 and FastH3 Omni with and without extra acceleration at 832×480 and 243 frames.
Rebel AI · @realrebelai
A quantization creator shares an alien-diner clip from an unpruned INT8 FastH3 build linked to the Omni GGUF repository.
まぷて · @mapte_fireball
A labeled fifteen-second action triptych compares base H3, DaSiWa v2 and Singularity V2 for motion, dust, lighting and camera energy.
Stefan 3D AI · @Stefan_3D_AI
Prompt2Rig supports H3 Max Turbo video, GPU motion recovery with GVHMR, and retargeting onto Mixamo rigs for GLB export.
cocktail peanut · @cocktailpeanut
A car-climbing dance example feeds LLM-generated 3D animation into Maestro using MiniMax H3 for the final local video.
Purz.ai · @PurzBeats
A ComfyUI loop patch wraps the latent timeline and decode context, with a second view intended to improve audio at the seam.
Phantom|錬金学総論 · @Phantom_202601
A custom ComfyUI node expands a short Japanese brief with Claude into an English H3 prompt and compares same-seed renders.
AiRT🎥生成AI動画を創る人 · @AutoIntelliMode
A labeled same-brief comparison of Topview T1, Seedance 2.5 and H3 records the creator’s concerns about puppet mouths and extra sounds.
蔵人 - Croud -@生成AIの沼にハマった人 · @croud_ai
A creator’s H3 Turbo log review separates about 100 seconds of sampling from roughly 230 seconds of loading, swapping and export.
Kamimoto(かみもと) · @sep_is_heim
An eight-step OmniRef test uses five low-resolution steps, LBH latent upscaling, three finishing steps and Real-ESRGAN.
启明破晓 · @hiwise_aigc
A creator reports a thirty-second portrait H3 sequence on an 8GB RTX 5060 using Qwen-Image 2.1 keyframes and FL2VA.
EasyChen · @easychen
A seventeen-shot backbone comparison reports stronger motion and color from Singularity V2, alongside face, scene and first-frame drift.
VidotStudio · @VidotStudio
A local 720p skincare ad on Arc Pro B70 documents poor label text and a creator-reported stability limit near eight seconds.
Lovis Odin · @OdinLovis
H3 Max designs a motion reference that a fal-agent rebuilds as a single looping HTML file using SVG and GSAP.
かし子🍩 · @Kashiko_AIart
A text-generated H3 racing source becomes a robot-vacuum race through Pollo Recast character and vehicle replacement.
まぷて · @mapte_fireball
A labeled RTX 5090 comparison reports 742 seconds for base INT8 at twenty steps and 313 seconds for Omni at eight.
JJ Eaton · @jayleaton
A modular DGX Spark assistant makes room for H3 by unloading speech components, then resumes voice after video generation.
Linoy Tsaban · @linoy_tsaban
A labeled H3 SMD/PTD comparison reports speech differences and a small perceived quality gap between four and eight steps.
有趣的80后程序员 · @sunbaolong_2001
A local H3 workflow combines Singularity V2 motion, SelfLift latent enlargement and a VOSR 2.0 detail pass.
OrctonAI · @OrctonAI
Three fifteen-second anime runs compare native FastH3 and Singularity with a lower-resolution latent-upscale route on RTX 4090.
모음 활용하기
각 사례를 재사용할 수 있는 구조로 활용하세요. 움직임과 연속성을 제어하는 부분은 유지하고, 원래 장면에 해당하는 창작 요소를 바꾸면 됩니다.
카테고리를 둘러보거나 피사체, 카메라 기법, 크리에이터, 모델로 검색하세요. 원하는 영상과 움직임 및 구조가 비슷한 사례를 선택하세요.
공개된 텍스트가 있다면 전체 프롬프트인지 일부 발췌인지 확인한 뒤 복사하세요. 프롬프트가 없는 사례는 출처와 응용 팁을 살펴보세요.
원하는 피사체와 배경으로 바꾸고, 필요한 참조 자료를 준비한 다음 생성 전에 모든 제약 조건을 확인하세요.
검증된 사례를 복사하고 창작 요소를 바꿔 MiniMax H3로 나만의 영상을 만들어 보세요.