きゅうす のAIとつれづれ · @Ai_Quse
DGX Spark Post-Generation Idle Power
A creator reports roughly 60W idle draw after an H3 run and closing ComfyUI, compared with about 40W after power-on.
經查核的提示詞與原始出處
對照創作者公開的提示詞與完成的 MiniMax H3 影片,了解場景安排、動作、運鏡、連貫性與聲音如何搭配。
每個案例都附有原始出處連結。你可以直接複製公開的提示詞,也能保留其結構,改寫成自己的場景。
706 個經查核案例
依運鏡技巧、分鏡、動畫、參考控制、音樂、對白或動態圖像瀏覽案例。已公開提示詞與僅介紹工作流程的案例皆有清楚標示。
找到 214 個案例 · 顯示第 181–210 筆
瀏覽 MiniMax H3 的輔助工作流程,涵蓋 ComfyUI、本機推論、加速、影片延長與後製。這些項目以工作流程及比較案例為主,並非可直接複製的提示詞庫。請前往原始出處查看作者公開的設定與工具,同時比較品質和回報的執行時間。硬體測試結果取決於各自的環境配置。評估變更時,應維持相同的輸入與生成條件,並確認出處是否提供足夠資訊以重現結果。
きゅうす のAIとつれづれ · @Ai_Quse
A creator reports roughly 60W idle draw after an H3 run and closing ComfyUI, compared with about 40W after power-on.
ata · @atasrb
A same-seed Tokyo test reports 18.6 versus 8.1 minutes on DGX Spark, with reduced small-text and facial detail in QAD-v2.
tazmannner · @tazmannner
A creator’s H3 hires-fix node renders near 1MP before upscaling to 1080p, reporting 492 to 237 seconds versus native 2MP.
びおめた · @malariadx
A ComfyUI example uses a TextGenerate node with an H3-oriented system prompt and pairs its workflow screenshot with an anime clip.
buchi_ · @mix_buchi_
An anime-action test documents the creator’s concerns about limited motion and stereo width in an eight-step FastH3 Omni result.
まぷて · @mapte_fireball
A shared-reference, prompt and seed comparison reports 301s for Omni and 313s for LightX2V Ref2V Turbo at 1024×576.
🟢DeepForest_Studio_AI🟢 · @DeepForest_Inc
A five-second R2V test compares base H3, Omni, Kitchen and VSA, reporting faster renders alongside facial artifacts.
Ueda · @megyo9
A head-orbit pipeline fits a MakeHuman mesh and bakes skin textures while reconstructing only the hair as Gaussian splats.
Alone1M · @Alone1Moon
A cafe character clip tests eight-step FastH3 Omni at 832×1248, with a reported four-minute render for fifteen seconds on an RTX 4090.
Hao AI Lab · @haoailab
FastVideo’s team presents clips generated on DGX Spark with an eight-step NVFP4 checkpoint and reports one- and two-Spark timings.
David Dalcu · @ddalcu
A labeled four-panel test contrasts base H3 and FastH3 Omni with and without extra acceleration at 832×480 and 243 frames.
Rebel AI · @realrebelai
A quantization creator shares an alien-diner clip from an unpruned INT8 FastH3 build linked to the Omni GGUF repository.
まぷて · @mapte_fireball
A labeled fifteen-second action triptych compares base H3, DaSiWa v2 and Singularity V2 for motion, dust, lighting and camera energy.
Stefan 3D AI · @Stefan_3D_AI
Prompt2Rig supports H3 Max Turbo video, GPU motion recovery with GVHMR, and retargeting onto Mixamo rigs for GLB export.
cocktail peanut · @cocktailpeanut
A car-climbing dance example feeds LLM-generated 3D animation into Maestro using MiniMax H3 for the final local video.
Purz.ai · @PurzBeats
A ComfyUI loop patch wraps the latent timeline and decode context, with a second view intended to improve audio at the seam.
Phantom|錬金学総論 · @Phantom_202601
A custom ComfyUI node expands a short Japanese brief with Claude into an English H3 prompt and compares same-seed renders.
AiRT🎥生成AI動画を創る人 · @AutoIntelliMode
A labeled same-brief comparison of Topview T1, Seedance 2.5 and H3 records the creator’s concerns about puppet mouths and extra sounds.
蔵人 - Croud -@生成AIの沼にハマった人 · @croud_ai
A creator’s H3 Turbo log review separates about 100 seconds of sampling from roughly 230 seconds of loading, swapping and export.
Kamimoto(かみもと) · @sep_is_heim
An eight-step OmniRef test uses five low-resolution steps, LBH latent upscaling, three finishing steps and Real-ESRGAN.
启明破晓 · @hiwise_aigc
A creator reports a thirty-second portrait H3 sequence on an 8GB RTX 5060 using Qwen-Image 2.1 keyframes and FL2VA.
EasyChen · @easychen
A seventeen-shot backbone comparison reports stronger motion and color from Singularity V2, alongside face, scene and first-frame drift.
VidotStudio · @VidotStudio
A local 720p skincare ad on Arc Pro B70 documents poor label text and a creator-reported stability limit near eight seconds.
Lovis Odin · @OdinLovis
H3 Max designs a motion reference that a fal-agent rebuilds as a single looping HTML file using SVG and GSAP.
かし子🍩 · @Kashiko_AIart
A text-generated H3 racing source becomes a robot-vacuum race through Pollo Recast character and vehicle replacement.
まぷて · @mapte_fireball
A labeled RTX 5090 comparison reports 742 seconds for base INT8 at twenty steps and 313 seconds for Omni at eight.
JJ Eaton · @jayleaton
A modular DGX Spark assistant makes room for H3 by unloading speech components, then resumes voice after video generation.
Linoy Tsaban · @linoy_tsaban
A labeled H3 SMD/PTD comparison reports speech differences and a small perceived quality gap between four and eight steps.
有趣的80后程序员 · @sunbaolong_2001
A local H3 workflow combines Singularity V2 motion, SelfLift latent enlargement and a VOSR 2.0 detail pass.
OrctonAI · @OrctonAI
Three fifteen-second anime runs compare native FastH3 and Singularity with a lower-resolution latent-upscale route on RTX 4090.
使用合集
將每個案例視為可重複運用的結構。保留控制動作與連貫性的部分,再替換原始場景中的創意細節。
瀏覽分類,或依主體、運鏡技巧、創作者與模型搜尋,選擇動作及結構符合預期影片的案例。
若有公開文字,請先確認是完整提示詞還是片段再複製。沒有提示詞的案例,可參考原始出處與改寫建議。
換成自己的主體與場景,提供所需的參考素材,並在生成前檢查所有限制條件。
複製經查核的案例、調整創意細節,使用 MiniMax H3 生成自己的影片。