なお|AI動画・AI音楽 · @Naonekozamurai
Three-Idol Reference Choreography
Four images, a motion previs and one song coordinate three distinct idols through assigned lyrics, steps, camera cuts and a final jump.
出典を確認したプロンプトと元の投稿
クリエイターが公開したプロンプトを、完成した MiniMax H3 動画とあわせて確認できます。シーンの演出、動き、カメラワーク、連続性、音声をどう組み合わせているか学べます。
すべての事例に元の出典へのリンクがあります。公開プロンプトをそのままコピーすることも、構成を自分のシーンに合わせてアレンジすることもできます。
確認済みの事例 706 件
カメラ技法、絵コンテ、アニメーション、参照素材の制御、音楽、会話、モーショングラフィックスから事例を探せます。プロンプト公開済みの事例と、ワークフローのみの事例を区別して表示しています。
706 件の事例が見つかりました · 31〜60 件目を表示
なお|AI動画・AI音楽 · @Naonekozamurai
Four images, a motion previs and one song coordinate three distinct idols through assigned lyrics, steps, camera cuts and a final jump.
PixelAIGC · @PixelAigc
A concise instruction animates traditional opera gestures, flowing costume flags and a slow camera push from a single reference image.
M-studioAi · @Strength04_X
Tom accidentally knocks three macOS icons loose, restores each one by hand, then pretends nothing happened while Jerry watches.
黄小木 · @ai_xiaomu
An automated pipeline uses an LLM to design a world, an agent to make survival decisions and MiniMax H3 to render each outcome.
toba · @999toba
Two interpretations of the same image concept are animated with MiniMax H3 to compare how upstream visual design changes the final motion.
Kent Dhani · @kentdhani
A reference-motion experiment shows strong movement transfer while openly exposing remaining face and photorealism weaknesses.
Emily Youcis · @AlfredAlfer77
One story paragraph becomes a dialogue-heavy short in about 15 minutes, including an instructive character-assignment mistake.
Martin Nebelong · @MartinNebelong
An image becomes a controlled H3 Max camera move and then a Gaussian splat scene for Blender and dynamic-world experiments.
Maria Quinn · @Quinn_Codes
A single car image becomes a cinematic advertisement, then improves through one additional prompt-driven refinement pass.
モジョン · @mojon1
A static Blender render is animated with MiniMax H3, demonstrating how conventional 3D design can anchor generative motion.
烁皓 · @eternityspring
Qwen Image character and storyboard sheets guide a locally generated 15-second MiniMax H3 shot in one pass.
ヘミ · @Hemi3AI
A locally generated character reel uses a reusable camera-and-pose structure to cut between detailed partial-body shots.
Kent Dhani · @kentdhani
A side-by-side comparison highlights how a MiniMax H3 fine-tune changes feather detail and quality during movement.
Mickmumpitz · @mickmumpitz
MiniMax H3 and SAM 3D Body change the camera around a person while keeping the surrounding environment consistent.
グラビアのAI美少女 · @DateAIko_SD24
An eight-second H3 experiment using a four-step LoRA on a 12 GB RTX 4070 with 32 GB system RAM.
Pierrick Chevallier | IA · @CharaspowerAI
A dimensional fracture compresses particles into black-metal typography before a final shockwave.
Glenn Williams · @GlennHasABeard
Seven glass mushrooms link finger taps, rising notes and water drops in a locked macro shot.
有趣的80后程序员 · @sunbaolong_2001
A local action workflow combines FastH3 V2, two-stage latent upscaling and a dual-pass face fix.
ぽんず | AI映像 · @ponzponz15
A Japanese creator explores motion graphics with MiniMax H3 Max on Flova.
Pierrick Chevallier | IA · @CharaspowerAI
Two ocean walls collide and sculpt a seawater title before the letters explode into mist.
aicreataro · @aicreataro
A 15-second H3 base clip is retimed to music and given section-specific effects in After Effects.
aicreataro · @aicreataro
A ten-second H3 green-screen character is keyed into an After Effects space with animated cameras and lights.
aicreataro · @aicreataro
H3 dances driven by a Suno track become skeleton data for lyrics, lights and cameras in After Effects.
GENFILM LAB · @Claud31150Code
Fictional printed photographs become moving memories, with period-specific textures and music-aligned transitions.
toyxyz · @toyxyz3
A ComfyUI test explores an Anime-to-Realism reference-video LoRA for H3.
DeCat · @DeCat2025
A timed close-quarters fight maintains downward travel, readable geography and grounded impact sounds.
⚡️Mirthtime ⚡️ · @mirthtime
A creator tests facial expressions using text prompts alone with H3.
Glenn Williams · @GlennHasABeard
Plant leaves and stems follow a passing subject like cats, with a fixed camera and synchronized rustles.
タナベ | AI動画 × マーケティング · @tanabe_fragm
A six-panel office storyboard becomes a timed vertical ad with Japanese dialogue, speech bubbles and chart animation.
A customizable cat game uses seamless H3 video scenes tied to the player’s house and cat choices.
MiniMax H3Adam Lyttle · @adamlyttleapps
A customizable cat game uses seamless H3 video scenes tied to the player’s house and cat choices.
プロンプト集の使い方
各事例を再利用できる構成として捉えましょう。動きや連続性を制御する部分を残し、元のシーン固有の創作要素を置き換えます。
カテゴリを閲覧するか、被写体、カメラ技法、クリエイター、モデルで検索します。作りたい動画に動きや構成が近い事例を選びましょう。
テキストが公開されている場合は、完全なプロンプトか一部の抜粋かを確認してコピーします。未公開の事例は、出典とアレンジのヒントを参考にしてください。
被写体や舞台を自分のものに変更し、必要な参照素材を用意して、生成前にすべての制約を確認しましょう。
確認済みの事例をコピーし、創作要素をアレンジして、MiniMax H3 で自分の動画を生成しましょう。