MiniMax H3 3D Rendering and 3D to Video

Upload a Blender render, blockout, or 3D previs animation and turn it into a polished, photoreal video. Keep the source camera move, blocking, object motion, and timing while you guide the final look with scene intent and optional reference images.

Up to 15 seconds and 32 shotsOptional appearance references480P, 768P, or 1080P

Upload a 3D preview up to 15 seconds. Its layout, camera, motion, and timing guide the finished video.

Only explain details that are unclear in the preview. Camera movement and timing come from the video.

Add up to 8 images for subjects, materials, lighting, or environments.

Same as source video

Preview video - Generate your own video above

Finished-motion inspiration

Visual Targets for MiniMax H3 3D Rendering

Use these H3 Max scenes as references for finished motion, materials, lighting, and atmosphere. The dedicated 3D workflow above starts from your own previs rather than these showcase clips.

An architectural previs transitioning from gray 3D geometry to a photoreal atrium at the same camera angle

What Is MiniMax H3 3D Rendering?

MiniMax H3 3D Rendering on this page uses the dedicated H3 Max 3D-to-Video workflow. Your previs video defines where subjects are, how the camera moves, and when actions happen; optional images and scene intent guide materials, characters, environments, and lighting. The tool is available here now and returns a rendered video—not a mesh, texture set, or editable 3D scene.

  • Begin With Moving Previs
    Upload an MP4, MOV, WebM, M4V, or GIF that already contains the framing, blocking, cuts, and motion you want to preserve.
  • Guide the Final Appearance
    Add up to eight subject, environment, material, or lighting references, or let the workflow create a limited set of appearance references.
  • Receive a Finished Video
    Generate a 480P, 768P, or 1080P video with duration taken from the uploaded clip, up to the 15-second limit.

MiniMax H3 3D Rendering Keeps Direction While Rebuilding Detail

Treat the source animation as spatial and temporal direction, then use concise visual guidance where the clay render cannot communicate the intended production design.

Transform Blockouts Into Photoreal Footage

Upload a readable clay render or 3D preview with the complete shot already animated. The workflow generates surfaces, lighting, environmental detail, and cinematic texture around that structure, making it useful for turning rough production decisions into a finished visual direction.

  • Simple proxy geometry can define subjects and spatial relationships
  • The result is generative video and may differ from exact source geometry
Transform Blockouts Into Photoreal Footage

Carry Camera Motion, Blocking, and Timing Forward

Animate the camera, proxies, and edit in your 3D tool before uploading. The source clip guides trajectories, object count, framing, cuts, and shot timing so directors and previs artists can explore a finished look without surrendering the core staging.

  • Supports a source video up to 15 seconds and 32 shots
  • Important objects and motion should remain visually distinct in the preview
Carry Camera Motion, Blocking, and Timing Forward

Separate Where Things Move From How They Look

Use the previs for position and motion, then add clear references for a character, environment, interior, material, or lighting treatment. A short scene-intent prompt can explain ambiguous proxies or connect a reference to the correct object.

  • Add up to eight complementary reference images in this generator
  • Without uploaded references, choose a limit of one to eight generated references
Separate Where Things Move From How They Look

Build a MiniMax H3 3D Rendering Shot From Your Previs

Make the structural decisions in your 3D scene first, then use references and a short clarification to direct the generated finish.

01

Render a Clear 3D Preview

Export a clip up to 15 seconds with readable proxies, camera movement, blocking, cuts, and object motion. Keep important shapes distinct even when the geometry is simple.

02

Upload and Clarify the Scene

Add the preview video. Use the optional prompt to explain what unclear proxies represent or to specify the intended atmosphere without restating visible motion.

03

Add Appearance References

Upload consistent images for subjects, environments, materials, or lighting. If you skip them, choose how many new appearance references the workflow may generate.

04

Choose Quality and Generate

Select 480P, 768P, or 1080P, review the credit estimate, and generate. Check camera fidelity, blocking, reference use, and any geometry changes before the next pass.

MiniMax H3 3D Rendering for Previs, Products, and Virtual Production

Use animated 3D structure to lock the essential shot decisions, then explore a more finished visual treatment for review, pitching, or creative development.

Architectural Flythroughs

Turn an animated building walkthrough into a filmic visualization while retaining the planned route and room layout.

Product Previsualization

Keep a designed turntable, reveal, or camera move while exploring materials, lighting, and campaign atmosphere.

Narrative Shot Planning

Convert staged character blocking and camera choreography into a more realistic proof of concept for a director or client.

Game Cinematics

Use engine or DCC previews to explore a polished cutscene look without rebuilding the approved timing and action.

VFX and Virtual Production

Present a rough effects layout or virtual-camera pass with generated environments, materials, and lighting for creative review.

Advertising Concepts

Move from an approved 3D animatic to a realistic campaign treatment for products, vehicles, spaces, or visual reveals.

MiniMax H3 3D Rendering Inputs, Limits, and Output

Practical answers about previs files, appearance references, resolution, shot structure, and what the generator returns.

1

Is MiniMax H3 3D to Video available online here?

Yes. The dedicated H3 Max 3D-to-Video task is connected to the generator on this page. Upload a 3D preview, optionally add scene intent and references, choose the output quality, and generate online.

2

What should I upload for MiniMax H3 3D rendering?

Upload an animated Blender render, blockout, clay render, or other 3D previs video. It should already contain the framing, camera path, blocking, cuts, and motion you want the result to follow.

3

How long can the input video be?

The generator accepts a source video up to 15 seconds and 100MB. The endpoint supports up to 32 shots in one request, and the output duration follows the input video.

4

Do I need reference images?

No. Reference images are optional. Add them when you want direct control over a character, environment, material, or lighting look. Without them, the workflow can create appearance references from the video and scene intent.

5

How many reference images can I add?

This generator accepts up to eight uploaded reference images. If you provide none, you can set the maximum number of new appearance references from one to eight; two is the default.

6

Which output resolutions are available?

Choose 480P, 768P, or 1080P. The displayed credit estimate changes with the input duration, selected resolution, and whether the workflow needs to generate appearance references.

7

Does MiniMax H3 create a 3D model or Blender scene?

No. It returns a finished video. It does not produce an editable mesh, rig, texture set, material graph, camera file, or Blender scene. Keep the source project for later 3D revisions.

8

Will the output match my geometry exactly?

Not exactly. The source provides strong layout, camera, motion, and timing guidance, but the result is generative. Fine geometry, occlusion, surfaces, faces, and reference details can change, so review important production constraints.

9

What belongs in the scene-intent prompt?

Clarify what a proxy represents, how an ambiguous object should move, or what atmosphere the shot needs. Do not use the prompt to replace motion and camera decisions that should already be visible in the previs.

Turn Your Previs Into MiniMax H3 3D Rendering

Upload the animated shot you already planned, guide its final appearance, and generate a photoreal video while keeping the core camera and timing.